
Descent into Maurthol
Controls (KBM / Controller)
WASD / Analogs + DPad - Navigate menu and dungeon
EQ / Analogs + DPad - Rotate camera in the dungeon
Arrow keys / A-B-X-Y - Activate character exploration ability or attack
Space / R2 or L2 - Hold to use party member special attack
K / Select - Abandon current run
Using assets from
Alagard font : https://www.dafont.com/alagard.font
gamepad sprites : https://greatdocbrown.itch.io/gamepad-ui
Portraits by Aleksandr Makarov : https://iknowkingrabbit.itch.io/heroic-creature-pack
Character card UI - Buch : (https://opengameart.org/users/buch) : https://opengameart.org/content/ui-pieces
Enemy sprites - Clint Bellanger (http://heroinedusk.com) : https://opengameart.org/content/first-person-dungeon-crawl-art-pack
Enemy sprites - JosephSeraph (https://opengameart.org/users/josephseraph): https://opengameart.org/content/js-monster-pack-4-ascent
Boss sprite - Stephen Challener (Redshrike) (https://opengameart.org/users/redshrike) : https://opengameart.org/content/3-form-rpg-boss-harlequin-epicycle
Intro music - Rest (Ricardo Cuello) : https://richarrest.itch.io/classic-jrpg-music-pack-medium-pack
Party select music - tcarisland (https://opengameart.org/users/tcarisland): https://opengameart.org/content/anticipation-nation
Dungeon music : https://chrislsound.itch.io/fantasy-towns-music-pack
Menu sounds : https://beepyeah.itch.io/8-bit-sfx-pack
Walk sound - Jute : https://opengameart.org/content/foot-walking-step-sounds-on-stone-water-snow-wood-and-dirt
Spike sound - CYBERDEViL (https://opengameart.org/users/cyberdevil) : https://opengameart.org/content/machete-vs-spatula
Rusted texture - p0ss (https://opengameart.org/users/p0ss): https://opengameart.org/content/rusted-metal-texture-pack
Basic movement logic + Cell prefab :
V1.2 update :
- Added button prompt icons for dialog box and deathscreen
- Fixed inaccurate text label for attacking bosses
Published | 6 days ago |
Status | Released |
Platforms | HTML5 |
Authors | ScruffyBrush, MonsieurHonHon |
Genre | Adventure |
Made with | Godot |
Tags | Dungeon Crawler, First-Person, Game Jam |
Leave a comment
Log in with itch.io to leave a comment.